Kabbarg Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. Her chestnut hair is cut jaggedly and amateurishly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy, self-centered, vain, and jealous.
History: She was born in the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.
Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well
Flaws: Addict, Secretive, Selfish. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
Mara Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries morningstars. She wears her chestnut hair up in a very large beehive style do. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is a Deep Scion in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Fighting, Impeccable, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Semyaza Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this woman likes to wear green tank tops with black skirt. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Semyaza took refuge in the old dungeon and found the beat up club and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others
Flaws: Antagonistic, Fearful, Insane. Bonds: Immigrant, Nature. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Moss agate (7 gp).
Jade Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. Her fur is gray and curly. Her face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Mason again.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1700 sp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Cloud Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a whip on her belt. She has brown fur. She has gleaming, smiling amber eyes.
Personality: She can speak with the recently deceased. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the east her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She was granted psionic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Gifted, Philantrophist. Bonds: Poor, Slave. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Eleanor Coombs, Female Human [Permalink]
Personal [hide]
Description: This northern woman is generally shirtless and showing off her tattooed chest. Her clothes are grease stained in places. Her chestnut hair is singed and shortened. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Eleanor and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to be a sellsword again
Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Auran, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Dustin Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. He has a long silver beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Emmeline Thackeray, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her blonde hair, when down, is lengthy. She has green eyes and a brown hat with a tan feather.
Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Emmeline studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Sammal Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a broad hat to cover his moderate length blue hair. He has gleaming, smiling gold eyes.
Personality: A skeptical and narcissistic man, Sammal's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Nature, Enemies. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!