Dondon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dondon's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Server again; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Banded mail.
Fax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a pastel scarf. His red crest, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves writing and to teach people writing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is a Maurezhi in disguise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to open a new tavern
Ideals: Artistic, Philantrophist. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Pyntle Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. Her black hair is cut short. She wears a mask on her face.
Personality: She will rave to anyone who will listen. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Pyntle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Sark Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He is tall, broad shouldered and powerfully built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Poor. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Engong Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely white suit with yellow socks and a vest with buckled shoes. She wears a colorful flower in her golden hair. Her eyes are gray and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Engong was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Tanner and was forced into it by her family.
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Percival Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: To pay off his debts; and he has a rivalry with the church that dominates his actions
Flaws: Insane, Addict. Bonds: Poor, Attractive, Religious, Debt. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.
Darrow Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is lengthy. His violet eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Darrow grew up listening to his father's many stories. A freak accident while working with his Body Guard father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Adventurer, Enemies. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Darkwood Buckler.
Bilga Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her hair is cut close to her head. Her eyes are likewise brown.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Amethyst (100 gp).
Susannah Blythe, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears silk and lounges about seductively. Her silver hair is slicked back into a classic pompadour. Her eyes are hazel and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Susannah was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to end her boredom
Flaws: Mundane, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Chain shirt.
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