Drifting Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in an above average manner. She has white fur. Her eyes are amber.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Religious, Military, Immigrant. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Masterwork Common Ranged Weapon.
Hadwisa Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her black hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Energy wise she seems alert and responsive.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in pickaxe use. Days after completing her studies, news broke out that her hometown was attacked by giants. Hadwisa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud
Ideals: Professionalism, Fighting. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. White pearl (70 gp).
Roland Hale, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His red hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Farmer profession.
History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Stableman and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Golden yellow topaz (700 gp).
Theriatis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his sword always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist, Gifted, Logical. Bonds: Attractive. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Althaea Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She likes to wear ponchos typically of a light tan in addition to tight pants, marred by sweets. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Althaea was left her father's suit of armor and trained in its use and care. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Military, Nature, Job. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. 1 Simple lock.
Názkûga Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.
History: A powerful slaver made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Logical. Flaws: Hedonist, Selfish. Bonds: Mentor. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Nuthra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. Her eyes are a pleasant red.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of illithids once and for all.
History: Nuthra was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Dalgal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a green coat with black slacks. He sports a flattop hair cut. He has brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Sailor profession.
History: Born to a Sailor, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Merchant for hire.
Motivation: Half-Orc compassion; and wants to open a new tavern
Flaws: Shy, Racist. Bonds: Job, Poor, In love. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2800 sp. Chrysoprase (20 gp). Malachite (12 gp). Jasper (20 gp). 1 Chain shirt.
Sammal Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Animal Trainer. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his black eyes.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 gp. Tourmaline (160 gp). Coral (160 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
