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NPC Generator

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Advanced [show]


Mishann Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. During her travels, Mishann and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mishann discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mishann fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Disease, Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Mishann Wivvyrholdalphiax, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1100 sp.


Social Check DCs


Adran Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many grey ritualistic tattoos. He sports yellow clothing, slightly heavier than average wear. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Adran Wilmont, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Gunter Barton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor, Slave. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Gunter Barton, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. Eye agate (13 gp).


Social Check DCs


Ernest Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Mentor. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Ernest Weld, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Thorpe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south. Like his mother and his sister before him, after school he went straight into learning to become a Courier. He became a Courier soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Shy. Bonds: Attractive, Immigrant, Job. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Thorpe Thistletop, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)7 (-2) 10 (+0)12 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Wobbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Wobbles Nackle, Male Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his blue robe and has his greatsword always slung over his shoulder. He has moderate length chestnut hair. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Philantrophist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Burgell Albaratie, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Iolite (20 gp).


Social Check DCs


Pijjirik Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He keeps his long scarlet crest kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and he is content

Flaws: Disease, Mundane. Bonds: Attractive, Job, Family. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Pijjirik Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. Bloodstone (20 gp).


Social Check DCs


Ownka Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She is frequently practicing swordplay.

History: Born in the north to a Banker, Ownka learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Military, Job. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Ownka Bradford, Female Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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