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NPC Generator

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Advanced [show]


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has a silver handlebar mustache and slicked back silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Bonds: Poor, Military. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Percival Birkenhead, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 5 (-3)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Balam Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is generally well dressed albeit a few years behind the times. His hair is silver and curly. He has a dull look in his red eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Balam was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a mason and was forced into it by his family

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Attractive, Family. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Balam Vigil, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. 1 Superior lock.


Social Check DCs


Rimple Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.

Motivation: Regain custody of his son; and he is greedy

Ideals: Passionate, Gifted. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Rimple Humplebumple, Male Gnome Sorcerer 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)7 (-2) 16 (+3)8 (-1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 sp. Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Shava Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. She has dyed her greying purple hair a little too much giving a sharp purple color. Her half smiles and silver eyes are beguiling and draw you in.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Shava was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. Recently she has begun working with bootleggers and crooks.

Motivation: She's looking for her big break.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Shava Gift, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears pastel leather gloves, a pastel jacket, and tight pants. He wears a top hat to cover his moderate length cinnamon fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quick took refuge in the old dungeon and found the beat up trident and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Guardian, Nature. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Quick Shore, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He wears his scarlet crest down. His eyes are red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 8 years old his parents immigrated from the north. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. Red spinel (130 gp).


Social Check DCs


Tarhun Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and carries whips. His white crest is matted, messy, and big. He has gold eyes.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He got into the Mortician business at a young age. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 7 years.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Insane, Insomniac. Bonds: Job, Nature. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Tarhun Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)16 (+3) 11 (+0)19 (+4)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Five Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears silk and lounges about seductively. Her right hand appears badly burned and disfigured. She wears a colorful flower in her lavender fur. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Energy wise she seems alert and responsive.

History: Five was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Professionalism. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Five Shore, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)6 (-2) 5 (-3)14 (+2)
Skills Investigation +0, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. Carnelian (60 gp).


Social Check DCs


Halimath Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow tunic with blue highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. He has several tiny ruby earrings on each ear.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: He is a Slaad in disguise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Rich, Adventurer, Attractive. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Halimath Iranapha, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs

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