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NPC Generator

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Advanced [show]


Isabella Preston, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears crescent spectacles with a black brim.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of eastern immigrants she idolized her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Greedy, Forgetful, Insane. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Isabella Preston, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. 2 Acid flasks.


Social Check DCs


Eida Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a white costume with the symbols of the four houses of cards on her torso. Sporting a golden mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The war was a terrible time for her, and Eida does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 3 years old her parents immigrated from the east. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Terse, Depressed. Bonds: Military, Immigrant. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Eida Silvereyes, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp.


Social Check DCs


Leaf On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and black robe with the hood down. She carries a battered spear and tarnished club as well. She wears her yellow fur up. Her face is scarred and worn.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Leaf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Leaf. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Leaf On the Water, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel trousers with white and grey striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His fur is cut close to his head. He has several tiny opal earrings on each ear.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Racist. Bonds: Rich, Enemies, Mentor, Family. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Windy Treat, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Huru Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a white shirt with thin violet vertical stripes and grey pants. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are green and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants her loneliness to end.

Ideals: Persistence, Artistic. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Huru Berkeley, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Susannah Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. She wears a top hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.

History: She comes from a rich southern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she is wracked by social anxiety

Flaws: Selfish, Fearful. Bonds: Rich, Mentor. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Susannah Kane, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp.


Social Check DCs


Travok Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His moppish silver hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Travok grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Travok Battlehammer, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 16 (+3)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 170 gp.


Social Check DCs


Forcas Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his longsword. Beneath his clothing is a huge mess of scar tissue. His dark red hair is smooth and relatively long. His red eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism, Gifted. Flaws: Secretive. Bonds: Slave. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Forcas Heal, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)10 (+0) 17 (+3)20 (+5)
Skills Acrobatics +1, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Bertram Read, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely brown suit with green socks and a vest with buckled shoes. His long black hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Bertram Read, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 5 (-3)14 (+2)
Skills Animal Handling -1
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs

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