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NPC Generator

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Advanced [show]


Senteq Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan pants and tee shirts. His chestnut hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Senteq Lingenhall, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Raiann Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her rusty crest is still thick. She has several tiny jet earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Body Guard, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: She is greedy; and find a way to reverse the transformation of her brother

Bonds: Attractive, Rich, Family, Immigrant. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Raiann Vangdondalor, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points -2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 3 (-4)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 360 gp.


Social Check DCs


Oriax Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He keeps his long chestnut hair kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Adventurer.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Job, Attractive. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriax Joy, Male Tiefling Sorcerer 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jo Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many blue ritualistic tattoos. She wears white trousers with blue and tan striped suspenders. She wears various colorful collared shirts. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She uses divination through singing.

History: Born to a pair of adventurers, Jo grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's looking for her big break

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Jo Brushgather, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp.


Social Check DCs


Maynild Sharps, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her hair is short and auburn. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the north, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Disciplined. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Maynild Sharps, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)9 (-1) 10 (+0)7 (-2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Krimp Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer, and carries hammers. His hair, while still mostly auburn, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Krimp was born in the west. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Criminal record, Immigrant, Family. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Krimp Reid, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Athletics +6, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Mardnab Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She is bristling with hidden weapons, mostly clubs and scythes. Her black hair is smooth and relatively long. She has hazel eyes.

Personality: Mardnab hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her father raised her in a mountain cabin. A gifted student she started as a Sage, but she got bored and became a Scribe. By chance she met her sister recently and the two have been together since.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Artistic. Bonds: Criminal record, Family, Nature, Job. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Mardnab Albaratie, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 18 (+4)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Uraim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Uraim was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uraim Caebrek, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Guy Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. He has done his best to style his white hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Guy hails from a village terrorized by brigands. In his 10th year, his parents were killed by a brigands raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Fighting, Justice. Flaws: Ugly, Sensitive. Bonds: Enemies. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Guy Rylan, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs

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