Drusilia Eathalena, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her long white hair reaches down to her waist. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Drusilia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Drusilia was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Laborer, and she later adopted a second son.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Family, Nature. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Audhild Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is typically in her Layabout uniform. She has a penchant for wearing a ring with an oversized amber on her left hand. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the north to a Layabout, Audhild learned a great deal about her father's area of expertise. Her childhood dream was to be a Barrister, but she was a colossal failure. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Rich, Nature. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. Pink pearl (90 gp).
Ownka Chatham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white cloak and cross-gartered black stockings. With wild black hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Eccentric and domineering, Ownka will drive conversation. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and a rival would like her out of the picture
Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Rohesia Norton, Female Human [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her shortbow. She carries with her a set of shortbows on her belt, each one with a emerald on the hilt. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a small toy that she constantly fidgets with.
History: Rohesia was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and to clean up the streets
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Guardian. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Deep green spinel (140 gp).
Elysande Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. She is bald on top and has large white tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Elysande is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Elysande was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her brother to traveling adventurers; and she's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Skoth Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Skoth and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he prefers to wear flannel. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.
Personality: He has always had a great fascination with Tabaxi culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Ugly, Racist, Impulsive. Bonds: Nature, Religious. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Harvest Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a violet coat with green slacks. He carries with him a set of daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white fur has been sun bleached extensively. He has several tiny emerald earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Fighting, Joker. Bonds: Rich, Adventurer, Religious. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp. 1 Banded mail.
Akta Anger, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her green robe and has her shield always slung over her shoulder. She has no hair. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Sage, Akta learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 6 years.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
