Ahlyssa Gladstone, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a grey costume with the symbols of her god on her torso. Her hair is greying and her face has many wrinkles. This brown eyed easterner is not easily forgotten.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Ahlyssa was born the youngest of three triplets. Through the years after Ahlyssa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ahlyssa's mother didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels that her past leaves her morally obligated to help; and find a way to reverse the transformation of her sister
Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Cloth of gold vestments (90 gp).
Gaaki Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair, when down, is lengthy. She wears an eyepatch.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gaaki was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was granted arcane powers by her dying brother.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Bullseye lantern.
Thamior Wing, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His brown hair, when down, is lengthy. He is baby faced.
Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west to a Laborer, Thamior learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Laborer.
Motivation: He is unsatisfied with his job; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Malachite (4 gp).
Umpen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a small hat upon his head. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Umpen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Umpen was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Umpen's homeland. Umpen decided to take the middle way and become a bodyguard. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vonana Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with green socks and a vest with buckled shoes. She is physically well-built. Her chestnut hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: The child of a Carter, who enjoyed hunting, Vonana was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her relatives are trying to arrange a marriage; and to get a good night's sleep
Flaws: Insomniac, Antagonistic. Bonds: Family, Nature. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Quick In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a colorful flower in her yellow fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted psionic powers by her dying brother.
Motivation: She is terrified, and will act out of fear.
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Valanthe Aloro, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 2 Thunderstones.
Nala Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Miner. Her red crest is unkempt and raggedy. She is baby faced.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a very good compulsive liar and kleptomaniac.
History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Job. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Gnome, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Ûgakûga Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Unemployed. He is portly but not overly obese. His golden hair is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Ûgakûga hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush; and wishes to resurrect an old love
Flaws: Mundane. Bonds: Rich, Enemies, In love, Has a crush. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
