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NPC Generator

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Ability Scores
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Advanced [show]


Emma Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. Her chestnut hair is lengthy and is close to two feet long. She has gleaming, smiling amber eyes.

Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.

History: She is a Hag in disguise. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She then took over the family business and is one of the better Doctor for hire.

Motivation: To be a Tailor again; and she'd like to take her coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Emma Ostoroth, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 5 (-3)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Duvamil Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. With wild auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered

History: Duvamil lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Duvamil took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Family. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Duvamil Maekkelferce, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp. 1 Superior lock.


Social Check DCs


Nikki Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, white cloak. Her black hair is long and unkept. Her amber eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.

History: Gifted from a young age, Nikki studied abroad. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Nikki and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the south

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Nikki Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Raer Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely yellow suit with green socks and a vest with buckled shoes. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Raer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Nature, Poor. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Raer Feeny, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His lavender fur is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a giants raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He wants revenge against giants.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Rich, Enemies. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Cloak Grass, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azza Calm, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple black robe with grey stripes complete with hood. She wears her white hair up. She has gold eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.

History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Azza and her spouse have recently divorced.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azza Calm, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. Hematite (7 gp).


Social Check DCs


Broce Offund, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Broce grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Broce Offund, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. Zircon (40 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Cumpen Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. With bright blonde hair. Her fierce blue eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 8 years old her parents immigrated from the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Cumpen Ironhide, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. 1 Tanglefoot bags.


Social Check DCs


Silgre Kirby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black deerstalker hat and black clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her white hair is lengthy and is close to two feet long. Her half smiles and violet eyes are beguiling and draw you in.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Silgre managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She's repulsed by the PC; and many brigands want her driven away

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Enemies, Rich. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Silgre Kirby, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Good lock.


Social Check DCs

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