Igden Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length blonde hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Igden's homeland. Igden decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a crown-heir again
Ideals: Fighting, Joker. Bonds: Attractive, Military, Immigrant. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp.
Gillyd Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her head has been shaved. Her brown eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Gillyd lived on a farm with her mother, near the main road leading to a nearby town. Gillyd was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Servant. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Servant, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Siffress Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is styled in orderly dreadlocks. She has several tiny amber earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born in the south, but her parents moved at a very young age to the west. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Siffress began to lead the lost caravan. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Optimist, Entrepeneur. Bonds: Rich, Enemies, Immigrant. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Rhodochrosite (10 gp).
Nagrette Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a wide-brimmed hat to cover her moderate length red hair. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Nagrette hails from a village terrorized by gnolls. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 4 Holy water.
Smoking Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a brown suit, black shirt, and tan tie. Her beige fur is singed and shortened. Her green eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Smoking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Smoking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp.
Wrenn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan armored body suit, with a simple blue line shooting up and back down. He keeps his silver hair in a pixie cut. His blue eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Wrenn hails from a village terrorized by drow. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Half-Plate.
Raam Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His hair is cut close to his head. He has a dull look in his silver eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. 1 Banded mail.
Ghaliver TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His eyes are likewise blue.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: Ghaliver was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Family. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
Ovina Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. She wears her black hair down. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to make almost anything out of random pieces of junk.
History: Ovina lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
