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NPC Generator

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Advanced [show]


Bella Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses divination through singing.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Athletic, Philantrophist, Gifted. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Bella Wildheart, Female Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Griselda Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. With bright brown hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a drow raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes her a fraud.

Ideals: Entrepeneur. Bonds: Attractive, Family, Religious, Enemies. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Griselda Hadleigh, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)10 (+0) 17 (+3)6 (-2)
Skills Animal Handling +5, Athletics +0
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. 1 Masterwork studded leather.


Social Check DCs


Shadow Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown broad hat and brown clothes. He wears his lavender fur down. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Philantrophist, Justice. Flaws: Mundane. Bonds: Criminal record, Rich, Job. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Shadow Shore, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 310 gp.


Social Check DCs


Harriet Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She carries a battered longbow and tarnished monstrous two handed axe as well. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a very good compulsive liar and kleptomaniac.

History: Harriet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Harriet took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Poor, Nature. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Harriet Thorngage, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Celestial, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 200 sp.


Social Check DCs


Silent Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered spear and tarnished ceremonial dagger as well. Her fur is orange and curly. Her half smiles and green eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Silent took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Fighting, Gifted, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Silent Of Storm, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Flask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a lot of dark rich colors, with gold accents. Her yellow fur is heavily combed to the left. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Flask was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Bonds: Attractive, Adventurer, Family, Poor. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Flask Candle, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 3 (-4)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Zykroff Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears a green costume with the symbols of the four houses of cards on her torso. She has done her best to style her rusty crest to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Poor, Adventurer, Military, Nature. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Zykroff Yarjerit, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Orla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a red mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. As long as the job gets done she does not care how it got done.

History: She was born in the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Entrepeneur, Disciplined, Professionalism. Bonds: Immigrant, Mentor. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Orla Timbers, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 20 (+5)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Orla Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has done her best to style her silver hair to look like a famous performer. Her green eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job, Poor. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Orla Lingenhall, Female Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)6 (-2) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs

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