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NPC Generator

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Advanced [show]


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a fancy brown dress and is in decent physical shape. She sports a flattop fur cut. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the east her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic, Secretive. Bonds: Attractive, Poor. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trail In the Wind, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Melissa Burton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a shortspear. She keeps her long red hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: Melissa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is the product a well kept family trust fund and as such has never really known need. Melissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and wants her loneliness to end

Ideals: Extrovert. Bonds: Attractive, Has a crush, Rich, Nature. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Melissa Burton, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Drusilia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. Her silver hair is unkempt and raggedy. Her brown unseeing eyes seem to look past you.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to loving parents in a slum to the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Drusilia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drusilia. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has comitted a past crime that haunts her to this day; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Drusilia Arnuanna, Female Elf Sorcerer 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 700 sp.


Social Check DCs


Kallista Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a robe, a symbol of magic around her neck, and a morningstar on her belt. Her purple hair is unkempt and raggedy. Her gold unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a Mayor, her mother struggled to pay the bills. Cursed with vampirism at a very young age, Kallista has worked very hard to control her curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kallista fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Kallista Comedy, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Shanairla Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in tan turtlenecks beneath a red coat with yellow slacks. She has wavy black hair. Her eyes are brown.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shanairla Rothenel, Female Elf Sorcerer 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 6 (-2)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Torinn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" southern man, he usually wears his green robe and has his glaive always slung over his shoulder. He keeps his white crest in a pixie cut. He has gold eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Rich, Job. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Torinn Linxakasendalor, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Bloodstone (60 gp). Golden pearl (160 gp). Hematite (14 gp). 1 Masterwork Musical instrument.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His black crest is lengthy. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Shedinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shedinn's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Job, Military. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Salasar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Locksmith. His crest is scarlet and very short. He has red eyes and a green hat with a white feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Religious, Mentor. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Salasar Gygazzylyshrift, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Jabbie Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His long black hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Jabbie Gummen, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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