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NPC Generator

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Advanced [show]


Jade Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her lavender fur is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the south her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Elven people; and she feels threatened by others

Ideals: Impeccable. Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Jade Of World, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, red cloak. His blonde hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his poetry dream.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Artistic. Flaws: Fearful. Bonds: Guardian, Mentor, Has a crush. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Kelter Tealeaf, Male Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)17 (+3) 12 (+1)7 (-2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Gurdis Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean grey cloak covering her clean studded leather. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A deeply religious woman she believes everything happens for a reason. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Insane. Bonds: Religious. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gurdis Ungart, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 380 gp.


Social Check DCs


Mary Home, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears just a brown suit. She has wavy auburn hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Mary was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Job, Rich. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Home, Female Human Sorcerer 2
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp. Red-brown spinel (160 gp). Silver pearl (160 gp). Red-brown spinel (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Mary Payton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her club. Her hair is cut close to her head. Her ears are large.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants she idolized her mother. Mary was born on a far southern forest where she grew up under the tutelage of her mother, an expert Mercenary. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Mary Payton, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Nora Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is short and auburn. Her violet eyes lackadaisically let the world flow into them.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small desert village. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and she wants revenge against illithids

Ideals: Athletic. Bonds: Enemies, Adventurer, Nature, Military. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Nora Morigak, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Interpreter business at a young age. He worked as a nervous Interpreter and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and marry his brother to traveling adventurers

Ideals: Artistic, Justice. Bonds: Enemies, Job, Family. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Krimmon Strongbones, Male Halfling Sorcerer 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is wearing a long, tan, dusty cloak, and his gloved hand is found clutching a glaive. He has a red handlebar mustache and slicked back red hair. His eyes are blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 3 years old his parents immigrated from the west. Seebo was born on a far western mountains where he grew up under the tutelage of his father, an expert Servant. He became a Servant soon after.

Motivation: Revenge; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seebo Pingun, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Orla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her brown hair is heavily combed to the left. Her eyes are violet and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 17th year, her parents were killed by a gnolls raid, leaving Orla alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Orla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Bonds: Attractive, Nature, Rich, Military, Enemies. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Orla Ironhide, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Hematite (4 gp).


Social Check DCs

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