Leaf Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of luck on her torso. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her cinnamon fur up. She has blue eyes and a brown hat with a grey feather.
Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She is a logical person and will generally grow upset if things defy logic and science.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and to be a knight again
Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 100 gp. Red spinel (90 gp). Chrysoberyl (90 gp). Tourmaline (90 gp).
Ombul Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Ombul isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is an amazing painter.
History: Ombul was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west
Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Slave, Attractive. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp.
Irann Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. Her tied-back hair is golden. Her fair skin shows little sign of her aristocratic breeding.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west to a Barkeep, Irann learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: Expand her business; and to be a map maker again
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Shivering Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white fur is unkempt and raggedy. Her face is scarred and worn.
Personality: She likes to make people angry or surprised. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a Barrister, her father struggled to pay the bills. Through the years after Shivering was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Shivering's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Antitoxin.
Hupe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. His childhood dream was to be a Tanner, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 170 gp.
Dabbledob Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'5" and wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is red and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Dabbledob studied abroad. A gifted student he started as a Assassin, but he got bored and became a Mortician. He was granted arcane powers by his dying sister.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Opinionated, Justice, Gifted. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Beast Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing colorful clothing, dressed as a Stableman and is in decent physical shape. Her red fur is heavily combed to the left. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: She was born in a small forest village. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently she has begun working with bootleggers and crooks.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Persistence. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Everburning torch.
Zanna Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple blue robe with black stripes complete with hood. Her black hair is well kept. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to make almost anything out of random pieces of junk.
History: Born to a Mercenary, her father struggled to pay the bills. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and to be a mercenary again
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Job. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp. Star rose quartz (40 gp). Red-brown spinel (160 gp). Blue quartz (16 gp). 1 Banded mail.
Thorin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" northern man, he dresses like a well dressed Blacksmith does. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.
History: Thorin hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: A deep hatred of goblins; and many goblins want him driven away
Flaws: Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
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