Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman likes to wear pastel tank tops with white skirt, and sports empty pouches on her belt. She has styled her gray fur well, parting it to the left. Her eyes are hazel.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Sun grew up listening to her father's many stories. A gifted student she started as a Bricklayer, but she got bored and became a Jeweler. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Her religion dominates her actions; and sabotage a competitor
Bonds: Attractive, Job, Adventurer, Guardian, Religious. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Fistula Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She is wearing colorful clothing, dressed as a Armorer. Her head has been shaved. She is baby faced.
Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Ugly, Impulsive, Fearful. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 130 gp.
Yvonne Sutton, Female Human [Permalink]
Personal [hide]
Description: A 6'0" eastern woman, she is wearing the road beaten gear of a warrior. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the east to a Laborer, Yvonne learned a great deal about her father's area of expertise. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 3 years.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Fighting, Optimist. Flaws: Insane, Fearful. Bonds: Nature, Job. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2700 sp.
Himo Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears a simple yellow robe with black stripes complete with hood. His black hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's in love.
Flaws: Ugly, Selfish. Bonds: Poor, Has a crush, Adventurer. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Jasper (50 gp).
Birel Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her longbow. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are violet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with her god.
History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and her religion dominates her actions
Ideals: Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 4 (-3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp.
Tenena Welber, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears blue trousers with black and grey striped suspenders. She wears various colorful collared shirts. She sports chestnut long hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in a small plains village. Tenena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 pp. Chrysoberyl (160 gp). Star rose quartz (50 gp). Golden pearl (160 gp). 1 Half-Plate.
Dell Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are violet and beady.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the east. She was an apprentice working in her mother's forge. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and expand her business
Flaws: Ugly, Racist. Bonds: Poor, Job, Immigrant. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 230 gp.
Aldous Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, grey, dusty cloak. His red hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Silver comb with moonstones (200 gp). 1 Masterwork Common Melee.
Einkil Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He wears his silver hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Tanner, who enjoyed hunting, Einkil was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Brass mug with jade inlays (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
