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NPC Generator

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Advanced [show]


Zûmug Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a black and blue handkerchief worn on his right side. His hair is cut close to his head. He has violet eyes and a black hat with a blue feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with painting.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and he seems to be bored by most things

Ideals: Artistic, Gifted. Flaws: Depressed, Mundane. Bonds: Family. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Zûmug Wallace, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp.


Social Check DCs


Seven Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His fur is gray and very short. His eyes are a pleasant copper.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: Seven was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To end his boredom; and he would like to get married and retire

Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Family, Has a crush. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Seven Wing, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. Hematite (12 gp).


Social Check DCs


Zook Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was granted psionic powers by his dying brother.

Motivation: He's in love; and he wants to get laid

Ideals: Justice, Gifted. Bonds: Nature, Immigrant, Has a crush. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Zook Fapplestamp, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Aelar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His auburn hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aelar is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: He comes from a rich eastern family. After coming to the age of reason, Aelar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Rich. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Aelar Casilltenirra, Male Elf Sorcerer 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Peter Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. With a patchy golden beard and wild golden hair. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Flaws: Disease, Mundane. Bonds: Enemies, Family, Military. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Churchill, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)5 (-3) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs


Beleth Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her silver hair is heavily combed to the left. Her fierce gold eyes like to dwell on things.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Beleth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and an old rival family wants her found

Bonds: Job, Adventurer, Mentor, Nature, Family. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Beleth Divinity, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp.


Social Check DCs


Urshar Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear brown clothing when she does not wear armor. She keeps her blonde hair in a flapper bob. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the west, but her parents moved at a very young age to the south. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Halfling people; and her religion dominates her actions

Flaws: Ugly, Greedy, Racist. Bonds: Poor, Religious, Immigrant. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Urshar Caebrek, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Dadalan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His crest is gold and curly. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a mountains tribe. He was an apprentice working in his mother's forge. He has achieved small success as a Fisher.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies, Nature, Job. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Dadalan Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Nora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Nora was born the youngest of three triplets. Nora was born on a far western forest where she grew up under the tutelage of her mother, an expert Masseuse. She left for the west, certain she would find work there.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Nora Warmwater, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp. Tiger eye turquoise (13 gp). 1 Good lock.


Social Check DCs

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