Oriff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a small hat to hide her balding. Her brown eyes peer out from beneath her small brown hat.
Personality: She has always had a great fascination with Tiefling culture. She is lazy and tries to find solutions quickly.
History: Born in the west to a Locksmith, Oriff learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and many gnolls want her driven away
Flaws: Ugly, Racist, Lazy. Bonds: Job, Enemies. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp.
Wiggan Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his greatsword ready. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
Edge Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she very much looks the part of a Blacksmith. Her white fur is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She has always had a great fascination with Halfling culture. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Edge hails from a village terrorized by illithids. She helped her mother out around the business and became quite the natural. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and halfling compassion
Flaws: Ugly, Racist. Bonds: Job, Family, Enemies. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Azza Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her white hair in a flapper bob. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She dislikes all the random violence that takes place in the east. She also hits on women, regardless of circumstances.
History: She is a Succubi in disguise. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she wants to get laid
Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Has a crush, Adventurer. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Eye agate (10 gp). Jade (120 gp). Chrysoprase (50 gp).
Darrow Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear white tank tops with black pants. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Banker.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Guardian, Job. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (70 gp). Alexandrite (700 gp).
Soveliss Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 13th year, his parents were killed by a illithids raid, leaving Soveliss alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, Enemies, Has a crush. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).
Dabbledob Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his tan robe and has his spear always slung over his shoulder and is in decent physical shape. He wears his red hair up in a very large beehive style do. This amber eyed southerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants a kiss; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful, Secretive. Bonds: Slave, Has a crush. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Andraste Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her moppish silver hair is in a traditional bowl cut. This brown eyed westerner is not easily forgotten.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born at the edge of vast desert. In her 15th year, her parents were killed by a brigands raid, leaving Andraste alone in the world. After a stint in an orphanage, she was adopted. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Justice. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Jasper (30 gp). 1 Banded mail.
Pushkrimp Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears black painted combat armor at almost all times. He has a long golden beard with little hanging trinkets. His ears are large.
Personality: Pushkrimp wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Pushkrimp never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He seems to be bored by most things; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
