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NPC Generator

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Advanced [show]


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in tan turtlenecks beneath a yellow coat with green slacks. Her golden hair is lengthy. Her eyes are green and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has all her life been fascinated with dancing.

History: Gifted from a young age, Menny studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Bonds: Rich. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Menny Horcusporcus, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Chaedi Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her hair is white and curly. This brown eyed northerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.

History: The child of northern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to travel the world and help people.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Attractive, Criminal record. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Chaedi Withrethin, Female Elf Sorcerer 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 900 sp.


Social Check DCs


Tomi Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with red lining and desert motifs, he is not a threatening figure. With bright chestnut hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Cynical, Lazy. Bonds: Nature, Has a crush, Rich. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Tomi Hilltopple, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His white hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Slave Trader job and began his own company from there.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Flaws: Insomniac, Shy, Fearful. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Traki Iranapha, Male Elf Sorcerer 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large brown jacket. His tied-back hair is chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Scribe again; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Vondal Fallack, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 15 (+2)3 (-4)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Alchemist’s fire.


Social Check DCs


Dûgz Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He wears his auburn hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He is a logical person and will generally grow upset if things defy logic and science.

History: Dûgz was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and human compassion

Ideals: Logical. Flaws: Racist, Disease, Mundane. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Dûgz Blackwood, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His auburn hair is heavily combed to the right. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Gilbert Halsey, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)16 (+3) 5 (-3)16 (+3)
Skills Nature +5, Perception -1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp.


Social Check DCs


Bryseis Rise, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her purple hair is heavily combed to the left. She has a dull look in her white eyes.

Personality: A skeptical and narcissistic woman, Bryseis's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a desert tribe. Her father was a mechanic, and taught her how to fix just about anything. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and retire the richest woman in the east

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Poor, Nature, Adventurer. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Bryseis Rise, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp.


Social Check DCs


Roge Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of luck around his neck, and a flail on his belt. He wears a Stetson hat to hide his balding. His amber eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Cynical, Lazy. Bonds: Poor. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Roge Fastfoot, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)18 (+4) 18 (+4)16 (+3)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 14
Languages Common, Halfling, Terran, Elven, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs

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