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NPC Generator

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Advanced [show]


Ahrim Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Ahrim Amuse, Male Tiefling Sorcerer 3
Medium (5'11") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1100 sp. Rose (80 gp).


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears grey trousers with black and brown striped suspenders. He wears various colorful collared shirts. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: Born to a Sage, his mother struggled to pay the bills. A gifted student he started as a Sage, but he got bored and became a Stableman. He has achieved small success as a Stableman.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Bonds: Attractive, Military, Poor, Job, Criminal record. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Nalral Balderk, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Abad Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His purple hair has been sun bleached extensively. His silver eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Abad is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Abad took refuge in the large cave and found the beat up mace and armor he uses now. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature, Job. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Abad Chaos, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. 1 Crowbar.


Social Check DCs


Nordak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Fisher business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Nordak Holderhek, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp.


Social Check DCs


Elama Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a fancy violet dress. She is an epitome of beauty. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are violet.

Personality: She has always had a great fascination with Human culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to loving parents in a slum to the east. A gifted student she started as a Slave Trader, but she got bored and became a Fisher. Since then, she has sought to make the best of life.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Elama Cithreth, Female Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 250 gp.


Social Check DCs


Zykroff Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her blue crest is singed and shortened. Her eyes, though not visible through her cowl, are red.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted divine powers by her dying brother.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Mentor, Immigrant. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Zykroff Argenthrixus, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp. Rose (70 gp).


Social Check DCs


Meriele Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears rags and sports a simple walking cane. Her black hair is matted, messy, and big. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She takes great joy in being the best Stableman in town.

History: The child of northern immigrants she idolized her father. She worked as a nervous Stableman and found it very stressful. She has never given up on her painting dream.

Motivation: To be a Butcher again; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Meriele Accord, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Antinua Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her auburn hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is harsh and unforgiving.

History: She was born on a small isolated farm. She helped her mother out around the business and became quite the natural. After a long history of fighting, Antinua and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Rich. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Antinua Sylvaranth, Female Elf Sorcerer 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white crest has been sun bleached extensively. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Norkruuth embodies much of what other species detest in the Dragonborns. Flattery will make him almost putty in your hands.

History: Born in the south to a Map Maker, Norkruuth learned a great deal about his father's area of expertise. He worked as a nervous Map Maker and found it very stressful. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and money/treasure

Flaws: Antagonistic, Selfish. Bonds: Job, Rich. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs

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