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NPC Generator

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Advanced [show]


Clerebold Allerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He sports a long golden beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up halberd and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Ideals: Athletic, Philantrophist. Bonds: In love, Nature, Guardian. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Clerebold Allerton, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" western man, he dresses in collared shirts and wears a proper scarf over his head. His red fur is heavily combed to the right. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shivering was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Apothecary.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Shivering In the Wind, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Myathethil Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her clothes are grease stained in places. She has no hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Energy wise she seems alert and responsive.

History: She was born in the north, but her parents moved at a very young age to the east. She helped her mother out around the business and became quite the natural. She became a Apothecary soon after.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Myathethil Caerdonel, Female Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is drawn into a tight pony tail with a skull scrunchie. He has blue eyes and a blue hat with a tan feather.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He became a Weaver soon after.

Motivation: He is greedy; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Athletic. Bonds: Job, Rich, Nature. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Qualen Folkor, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Verin Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her hair is white and very short. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She's repulsed by the PC; and regain custody of her daughter

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Verin Laughter, Female Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has a very tight haircut. His eyes are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aramil Erenaeth, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Malachite (11 gp).


Social Check DCs


Reeza Hayes, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her hair is blonde, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reeza took refuge in the large cave and found the beat up sword and armor she uses now. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reeza Hayes, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Cloth of gold vestments (50 gp).


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His golden hair is knotted and matted. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the south. Ghaliver liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant, Nature. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp.


Social Check DCs


Tenena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. Her auburn hair, when down, is lengthy. Her fierce gray eyes like to dwell on things.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Healer, who enjoyed hunting, Tenena was taken on many hunting expeditions. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Nature, Adventurer. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Tenena Scheppen, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Freshwater pearl (11 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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