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NPC Generator

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Advanced [show]


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: Gurdis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Gurdis Helcral, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. Obsidian (13 gp).


Social Check DCs


Alice Chatham, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her halberd always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. She wears her white hair down. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also has developed a complete distrust of the Sailor profession.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Sailor, but she was a colossal failure. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Alice never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Further expansion of business; and she's in love

Flaws: Disease. Bonds: Guardian, Job, In love, Has a crush. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Alice Chatham, Female Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Symma Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan wide-brimmed hat and tan clothes. Her head has been shaved. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.

History: Symma was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Symma Cobblelob, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Ar-Baruk Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and curly. His hazel eyes peer out from beneath his broad black hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ar-Baruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Ar-Baruk Soames, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 pp.


Social Check DCs


Ekk Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her golden hair has been sun bleached extensively. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not believe in violence as a means to an end. She is a dedicated Junk Dealer but believes her peers are too gung-ho.

History: Ekk was born in the west. At a young age she loved to build and create. Her mother took her hunting and taught her how to get in the mind of other creatures. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local performer

Ideals: Philantrophist, Pacifist, Persistence. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Ekk Spalding, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. Jet (60 gp).


Social Check DCs


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with brown socks and a vest with buckled shoes. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her hair is cut close to her head. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She got into the Engraver business at a young age. She helped her father out around the business and became quite the natural. She got away from her former life and has fallen to alcoholism.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Criminal record, Religious. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Cora Strongbones, Female Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1800 sp. Deep green spinel (160 gp). Azurite (10 gp). Jet (160 gp). 1 Half-Plate.


Social Check DCs


Bundrigo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He wears his chestnut hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bundrigo took refuge in the large cave and found the beat up sickle and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Emotional, Mundane. Bonds: Attractive, Nature. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Bundrigo Underfoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 gp. Jade (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Raiann Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. She has green crest. She has a dull look in her red eyes.

Personality: This woman loves music and to teach people music more than just about anything. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Raiann took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better trade route.

Motivation: To be a Sellsword again; and balancing her hectic life and new bounty hunter responsibilities is difficult

Ideals: Artistic, Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Raiann Gygazzylyshrift, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)6 (-2) 15 (+2)16 (+3)
Skills Arcana +0, Athletics +5
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Torinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. His brass crest is long and unkept. His eyes are gold and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Torinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. The war was a terrible time for him, and Torinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: In love, Military. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Torinn Ebynichtomonis, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs

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