Lavinia Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears red trousers with brown and grey striped suspenders. She wears various colorful collared shirts. Her red hair is smooth and relatively long. Her eyes are hazel and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lavinia is combative with any and all who dare try her patience in the slightest.
History: Lavinia was born with her mother's beautiful face. She worked as a nervous Knight and found it very stressful. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Optimist, Justice. Bonds: Attractive, Job, Family. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Urshar Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are green.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a white middle class family as the only child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.
Motivation: She feels that her past leaves her morally obligated to help; and she is unsatisfied with her job
Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Family, Job. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Lapis lazuli (11 gp). 1 Masterwork Common Melee.
Wymar Braxton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is greasy and uncared for. His ears are large.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Ugly, Insane. Bonds: Poor, Enemies, Military. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 18 (+4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Biri Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light green in addition to tight pants. Her green crest is long and unkept. Her eyes are gold and catlike.
Personality: Biri is depressed about a lot of things. She tends to be a nihilist. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She married young, but lost her spouse to brigands. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Religious, Enemies. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Deep green spinel (120 gp).
Lewis Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He keeps his black hair in a flapper bob. He has a dull look in his green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to be a glassblower again
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Cairn Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man is well dressed, constantly wearing a green suit, grey shirt, and black tie. His brown hair is still thick. His eyes, though not visible through his cowl, are red.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic. Flaws: Secretive, Racist. Bonds: Adventurer, Immigrant. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Ahrim Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a warhammer. His purple hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Slave, Immigrant. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Ghûra Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is kept up in a ponytail inside a feathered hat. His amber eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Corkitron Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with black socks and a vest with buckled shoes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His long silver hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal writing training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
