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NPC Generator

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Advanced [show]


Portia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright red dresses and hats. Her hair is short and golden. Her thin eyebrows rest above her beady green eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is an amazing painter.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her poetry dream.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Portia Glenfellow, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Tiger eye turquoise (15 gp). 1 Banded mail.


Social Check DCs


Armara Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a tan scarf. She carries with her a set of nunchakus on her belt, each one with a amethyst on the hilt. Her blue hair is lengthy. She wears an eyepatch.

Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Armara Pain, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp. 3 Holy water.


Social Check DCs


Orianna Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her dark red hair is lengthy and is close to two feet long. Her eyes are likewise red.

Personality: She is overprotective of those who hire her services. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Rich. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Orianna Grief, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp.


Social Check DCs


Althaea Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She has moderate length brown hair. She has violet eyes and a tan hat with a grey feather.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. Althaea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is wracked by social anxiety; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Selfish, Fearful. Bonds: Poor, Criminal record, Mentor, Nature. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Althaea Meliamne, Female Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Galinndan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His hair is red and curly. His eyes are likewise gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Galinndan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Rich, Criminal record, Attractive, Enemies, Adventurer. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Galinndan Amastacia, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.

Motivation: Money/treasure; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Thomas Yeardley, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4 Antitoxin.


Social Check DCs


Syllin Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her top hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the north, but her parents moved at a very young age to the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Syllin took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with her crush.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Syllin Iranapha, Female Elf Sorcerer 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Torbera Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She has a moderate pudge and is not very fit. She wears a colorful flower in her white hair. She has gleaming, smiling gray eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She plays an instrument quite well.

History: She was born in the north, but her parents moved at a very young age to the east. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant, Debt. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Torbera Hammerstone, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, History +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 2 Acid flasks.


Social Check DCs


Gardain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Bellfounder.

Ideals: Justice. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gardain Goldfinder, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp.


Social Check DCs

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