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NPC Generator

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Advanced [show]


Reynard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Courier. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Courier and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Entrepeneur. Bonds: Religious, Immigrant, Job, Has a crush. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Ainsley, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Zircon (50 gp).


Social Check DCs


Garl Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Garl lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Impeccable, Gifted. Bonds: Family, Adventurer, Rich. Occupation: Cook

Voice: Whispers

Attributes [hide]

Garl Kirby, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Jarsali Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy chestnut hair. Her gray eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Energy wise she seems alert and responsive.

History: Jarsali was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. By chance she met her sister recently and the two have been together since.

Motivation: To end her boredom; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Family, Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Jarsali Brinker, Female Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3100 sp.


Social Check DCs


Vanuath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He sports a long brown beard, and similarly colored long hair. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Mentor. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vanuath Meliamne, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Alex Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright violet suits and hats. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Shepherd, Alex learned a great deal about his mother's area of expertise. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Alex Aloro, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)16 (+3) 7 (-2)11 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 370 gp.


Social Check DCs


Willow Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with white lining and desert motifs. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.

History: The child of a Miller, who enjoyed hunting, Willow was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Knight

Voice: German accent

Attributes [hide]

Willow Glenfellow, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Fallthra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern woman, she wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. With wild chestnut hair. She has gray eyes and a brown hat with a blue feather.

Personality: Fallthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is content; and further expansion of business

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Fallthra Daerdahk, Female Dwarf Sorcerer 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)11 (+0) 17 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His red fur is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Bookbinder profession.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Aura Of Clay, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Everburning torch.


Social Check DCs


Aura Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. Her lavender fur is braided into rings. She is very pretty but has cold, dead eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a criminal king-pin and mafia family Aura was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aura decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Aura Of Spirit, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 80 gp.


Social Check DCs

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