Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His fur is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. He hasn't been sleeping well lately.
Motivation: Many drow want him driven away; and to get a good night's sleep
Ideals: Professionalism, Artistic. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 10000 cp.
Oppah Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She wears her red hair up in a very large beehive style do. Her eyes are likewise blue.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has all her life been fascinated with dancing.
History: A powerful wizard made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by orcs. Oppah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Someone believes her a fraud; and a deep hatred of orcs
Ideals: Artistic. Bonds: Attractive, Enemies, Mentor, In love. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Bruz Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. His hair is short and auburn. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north his family was never financially stable. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Orc compassion; and to share knowledge with the world
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp.
Thorpe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a red and blue robe with the hood down. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Body Guard in town.
History: Born to a Scribe, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 7 years.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Elven, Aquan, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Nimble In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Nimble hails from a village terrorized by gnolls. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Nimble began to lead the lost caravan. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and revenge
Ideals: Entrepeneur, Fighting, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Elaim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and wears a well pressed and immaculate suit (or dress). His auburn hair is lengthy. This violet eyed easterner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Elaim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Elaim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Elaim and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle
Flaws: Depressed, Lazy, Antagonistic. Bonds: Military, Adventurer. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Falkrunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is knotted and matted. Her eyes, though not visible through her cowl, are brown.
Personality: She is fixated on the number 83. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also hits on women, regardless of circumstances.
History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.
Motivation: A deep hatred of goblins; and to settle down with her crush
Flaws: Ugly, Insane, Addict. Bonds: Has a crush, Rich, Enemies. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. 2 Thunderstones.
Faran Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries a battered dagger and tarnished ceremonial dagger as well. His auburn hair is styled in orderly dreadlocks. He has amber eyes and a white hat with a tan feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of illithids once and for all.
History: A powerful necromancer made him what he is. Faran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Mentor, Adventurer. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 5 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Callybon Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, blue cloak. Her golden hair is heavily combed to the right. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, she prefers to meditate than take action. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love.
Ideals: Disciplined, Entrepeneur. Flaws: Addict, Mundane. Bonds: Has a crush. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
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