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NPC Generator

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Advanced [show]


Gurdis Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered longbow and tarnished axe as well. She sports a flattop hair cut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Attractive, Adventurer. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Gurdis Daerdahk, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 8 (-1)7 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Blossom Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and wears skinny pants and wears a white and tan robe with the hood down. She wears her silver hair up. Her blue unseeing eyes seem to look past you.

Personality: Blossom wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She married young, but lost her spouse to goblins. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and to unite with her brother

Ideals: Disciplined. Flaws: Disease, Depressed. Bonds: Family, Enemies. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Blossom Stoutman, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp.


Social Check DCs


Osco Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean white cloak covering his clean studded leather. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.

Personality: Osco hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: Osco hails from a village terrorized by brigands. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted. Bonds: Enemies, Adventurer. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Osco Goodbarrel, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Athletics +0, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Giant, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Cloud Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. Her gray fur is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Cloud is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Cloud was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has worked as a Mason like her mother before her.

Motivation: Nothing but the best is good enough for her; and her relatives are trying to arrange a marriage

Ideals: Gifted, Impeccable. Flaws: Emotional. Bonds: Family, Job. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Cloud Of Claws, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Athletics +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 390 gp.


Social Check DCs


Burgell Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He has moderate length auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of eastern immigrants he idolized his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Burgell Cobblelob, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp. Malachite (11 gp). Silver pearl (90 gp). Iolite (50 gp). 1 Half-Plate.


Social Check DCs


Sybil Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She is bristling with hidden weapons, mostly bastard swords and bows. She has wavy white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Shoemaker, but she got bored and became a Seamstress. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Criminal record, Attractive, Job. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Sybil Madden, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Uraim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in brown turtlenecks beneath a grey coat with white slacks. His skin is also unnaturally pale. His auburn hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of dire rats once and for all.

History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Uraim and his spouse have recently divorced.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Uraim Morigak, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Sardonyx (40 gp). Red garnet (60 gp).


Social Check DCs


Williamina Harper, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is matted, messy, and big. Her eyes are green and beady.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She pushes her goals aggressively. She is also a coward if confronted.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up trident and armor she uses now. She now spends her time doing works of charity.

Motivation: She feels threatened by others; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Williamina Harper, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Jade (130 gp).


Social Check DCs


Hlin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into her grey robe. She wears her blonde hair up in a very large beehive style do. Her eyes are hazel and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hlin was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Military. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Hlin Goldfinder, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs

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