Oolah Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has done her best to style her chestnut hair to look like a famous performer. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Oolah grew up listening to her mother's many stories. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Someone believes her a fraud; and she wants to meet her childhood hero
Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Slave, Enemies. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 350 gp. 1 Masterwork Common Melee.
Aldous Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with poetry.
History: He was born in the south. He has had some formal poetry training, and achieved minor success. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Nature, Family. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 30 pp.
Jade Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is cut close to her head. Her blue eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Carpenter. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of southern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Carpenter like her father before her.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Chain shirt.
Moon Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She usually wears her pastel robe and has her halberd always slung over her shoulder. She keeps her long white fur kept up in a rat tail. Her copper eyes are slightly larger than normal.
Personality: She is almost excessively polite to everyone, even when angry. Her job bores her to no end. She has decided to make it more interesting.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 14 (+2) | 6 (-2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Chalcedony (60 gp). 1 Banded mail.
Birel Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear violet tank tops with red skirt. Her whole body is exceptionally muscular. Her tied-back hair is silver. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She acts crazy and hedonistic. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her mother was called into army service. A few years later when the south was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Attractive, Military. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Hork Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He has wavy red hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Adventurer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Adventurer.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Erias Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a sickle on his belt. He carries with him a set of sickles on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Erias hails from a village terrorized by giants. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Erias was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Revenge.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Criminal record, Enemies. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Eloise Radcliffe, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. She has dyed her greying white hair a little too much giving a sharp white color. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Poor, Adventurer, Military. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
Zedaar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Tailor. He keeps his copper crest in a pixie cut. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: Zedaar hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he wants revenge against giants
Ideals: Pacifist. Bonds: Guardian, Enemies, Nature, Adventurer. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3200 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

