Antinua Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tan costume with the symbols of the four houses of cards on her torso. She wears her silver hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Antinua enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Fletcher, Antinua learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Antinua took refuge in the old dungeon and found the beat up hammer and armor she uses now. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and further expansion of business
Flaws: Ugly, Depressed, Hedonist. Bonds: Job, Nature. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp. 4 Antitoxin.
Elegant Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel armored body suit, with a simple grey line shooting up and back down. His yellow fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insane, Cynical. Bonds: Poor. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Dentratha Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of death on her torso. Her scarlet crest is still thick. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Gifted from a young age, Dentratha studied abroad. Brilliant and gifted she never wanted to apply herself. She struck the Architect job and began her own company from there.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Brown-green garnet (90 gp).
Seere Anger, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears bulky black painted plate armor. Her white hair is long and unkept. She has red eyes and a black hat with a green feather.
Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her religion dominates her actions.
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Religious, Military. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Finellen Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a robe, a symbol of strength around her neck, and a shortbow on her belt. She is bald on top and has large red tufts of hair around her ears. Her eyes are green and beady.
Personality: Finellen wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Finellen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Felosial Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly bows and halberds. She wears her hair in dreadlocks. Her hazel eyes lackadaisically let the world flow into them.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Felosial enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was a Animal Trainer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted, Fighting. Flaws: Hedonist, PTSD. Bonds: Criminal record. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Butcher, he is not a threatening figure. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments
History: He was born at the edge of vast plains. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Job, Nature. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Gell Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. He sports a flattop hair cut. He has a dull look in his gray eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Don Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His brown hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!