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NPC Generator

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Advanced [show]


Astar Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep green leather and dull black iron scale mail, he is not a threatening figure. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Astar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. When Astar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Joker, Optimist. Flaws: Hedonist. Bonds: Rich, Military. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Astar Cheer, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mugrunden Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to cover his moderate length silver crest. His eyes are red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Succubi in disguise. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of gnolls; and he's looking for his big break

Ideals: Impeccable, Philantrophist, Justice. Bonds: Adventurer, Enemies. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Mugrunden Delmirev, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Aquamarine (200 gp).


Social Check DCs


Gorfel Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting white shirt and pants. He has wavy brown hair. He has gleaming, smiling brown eyes.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gorfel is combative with any and all who dare try his patience in the slightest.

History: Gorfel was born in the north. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Justice, Persistence, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Gorfel Dayton, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Iolite (40 gp).


Social Check DCs


Ootah Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She would rather hide behind her crafts than deal with other people.

History: Ootah was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep

Ideals: Disciplined, Artistic, Persistence. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Brewer

Voice: German accent

Attributes [hide]

Ootah Denholm, Female Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +1, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Stableman uniform. He has white fur. He has several tiny opal earrings on each ear.

Personality: Great is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Stableman job and began his own company from there.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Addict. Bonds: Job, Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Great Shore, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. White pearl (150 gp). Azurite (12 gp). Blue quartz (12 gp). 1 Darkwood Buckler.


Social Check DCs


Seven Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears baggy pastel pantaloons and a brown scarf. His fur is cut close to his head. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Lazy. Bonds: Religious, Mentor. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Seven Prim Posies, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 16 (+3)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp.


Social Check DCs


Tenena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. Her skin is fair and her fingers are delicate and long. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Masseuse business at a young age. She dropped out of school before completing her studies. She's since become an addict/alcoholic.

Motivation: Many drow want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Ugly, Shy, Addict. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Tenena Miggledy, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp.


Social Check DCs


Nija Blame, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She has done her best to style her silver hair to look like a famous performer. Her red eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: A deep hatred of giants; and wants to have a good time and be beloved

Ideals: Professionalism, Optimist. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Nija Blame, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Merihim Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and is pretty ugly. His silver hair is thinning but still full. He has a dull look in his white eyes.

Personality: Merihim wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Disciplined, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Merihim Strength, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. Amethyst (120 gp). 1 Masterwork Common Melee.


Social Check DCs

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