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NPC Generator

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Advanced [show]


Balam Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean green cloak covering his clean studded leather. His hair is blue and very short. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Balam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Ugly, Cynical, Insane. Bonds: Criminal record, Religious. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Balam Hurt, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 220 gp. 2 Alchemist’s fire.


Social Check DCs


Kathra Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of hammers on her belt, each one with a amber on the hilt. She has slicked back blonde hair. Her eyes are brown and beady.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Kathra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Tanner mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Hedonist, Disease. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Kathra Holderhek, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Vaina Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a yellow shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also is a firm believer in the womanly ideal.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vaina took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Vaina Raethran, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Slave, Rich. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Balimaar Acton, Male Human Sorcerer 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Jet (150 gp). 3 Thunderstones.


Social Check DCs


Werydd Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and wears a fancy brown dress. Her left leg appears badly burned and disfigured. She has slicked back red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the east. Her mother was a mechanic, and taught her how to fix just about anything. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Persistence. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Werydd Strongheart, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 40 pp.


Social Check DCs


Wobbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Wobbles Ironhide, Male Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Zanna Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair has been sun bleached extensively. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. She is a great chef.

History: She was always a brilliant, if unscrupulous mind. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Opinionated, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Zanna Timbers, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Druidic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs


Tippletoe Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her black hair is still thick. Her violet eyes dart from person to person to random spaces in the air.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: To be a Masseuse again; and wants to open a new tavern

Ideals: Justice, Joker. Bonds: Poor, Military, Job. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Tippletoe Oomtrowl, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills History +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tod grew up listening to his father's many stories. A gifted student he started as a Map Maker, but he got bored and became a Miller. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Tod High-hill, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs

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