Astar Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His black hair is knotted and matted. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: Astar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.
Skirt Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a deerstalker hat to cover her moderate length yellow fur. She has copper eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Bonds: Guardian, Has a crush, Adventurer. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 cp.
Art In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. Her fur, while still mostly brown, has prominent grey streaks. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their son. She worked as a Shipwright, and she later adopted a second son.
Motivation: She feels kind of lost in life; and she wants to meet her childhood hero
Ideals: Opinionated. Flaws: Depressed. Bonds: Adventurer, Immigrant, Family. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Red-brown spinel (130 gp).
Kipper Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair has been sun bleached extensively. His amber eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Kipper was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Logical. Flaws: Disease, Mundane. Bonds: Military. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1900 sp. Red-brown spinel (100 gp). White pearl (100 gp). Onyx (40 gp).
Suhnae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Crown-heir. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Interpreter, his father struggled to pay the bills. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Expand his business; and doesn't want to be a crown-heir and was forced into it by his family
Flaws: Shy. Bonds: Job, Guardian, Poor, Family. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Pelt Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a pastel and red handkerchief worn on his right side. His beige fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Sailor business at a young age. Cursed with unlife at a very young age, Pelt has worked very hard to control his curse. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Flaws: Antagonistic, Shy, Disease. Bonds: Job, Religious. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Biri Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Herbalist, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her white crest is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in a small mountains village. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Bonds: Religious, Military, Nature, Adventurer, Job. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Oren Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair up. His thin eyebrows rest above his beady hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Spice Merchant job and began his own company from there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Moon Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His fur is cut close to his head. His eyes are likewise green.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants revenge against illithids; and a rival would like him out of the picture
Flaws: Addict. Bonds: Poor, Attractive, Enemies, Criminal record, Job. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. 1 Masterwork Musical instrument.
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