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NPC Generator

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Advanced [show]


Giselle Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair, when down, is lengthy. Her eyes are brown and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Stableman.

Motivation: Revenge; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Slave, Job, Enemies. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Giselle Jenkins, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 pp.


Social Check DCs


Valanthe Eathalena, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her chestnut hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a forest tribe. Valanthe was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Dilettante. She has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and wants to raise her children well

Ideals: Entrepeneur. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Valanthe Eathalena, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Gadreel Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized green coat. She has styled her white hair well, parting it to the right. Her eyes are black.

Personality: While she acts the brute, she is far gentler than she would appear. She works hard and plays hard.

History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her son

Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Mentor. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gadreel Tragedy, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp. Golden pearl (160 gp). Star rose quartz (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Varis Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Varis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Flaws: Insane. Bonds: Military. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Varis Suithrasas, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown armored body suit, with a simple blue line shooting up and back down. His red fur is unkempt and raggedy. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Tricking hails from a village terrorized by orcs. In his 10th year, his parents were killed by a orcs raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Tricking Of Claws, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Charles was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Family, Criminal record. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Charles Deighton, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Oriax Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has a dull look in his red eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Rich, Enemies. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Oriax Sanctuary, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Pallabar Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan costume with the symbols of his god on his torso. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are brown and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Pallabar's homeland. Pallabar decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Mentor. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Pallabar Loofollue, Male Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 pp. White pearl (110 gp). Rose (80 gp).


Social Check DCs


John Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow painted combat armor at almost all times. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

John Horineth, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs

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