Naill Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: Born in the east to a Fisher, Naill learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naill took refuge in the large cave and found the beat up bow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Naill was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 160 gp. Iolite (70 gp).
Oskar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and a wedding ring on his right hand. His white hair has been sun bleached extensively. His eyes are likewise brown. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Oskar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Ideals: Logical. Bonds: In love, Attractive, Religious. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp.
Melissa Read, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bows on her belt, each one with a aquamarine on the hilt. She sports a flattop hair cut. Her eyes are likewise amber.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Melissa was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Melissa's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Fighting, Extrovert. Flaws: Emotional, Antagonistic. Bonds: Rich. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 4 (-3) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp. Deep green spinel (50 gp). Coral (50 gp). 1 Masterwork Common Melee.
Tricking Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has moderate length cinnamon fur. He is very pretty but has cold, dead eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.
History: Tricking was born with his father's beautiful face. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He desires power and/or immortality; and wants his loneliness to end
Flaws: Selfish, Insane. Bonds: Attractive, Adventurer, Has a crush. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Tarhun Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He has styled his white crest well, parting it to the left. He has several tiny aquamarine earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Tarhun lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Athletic, Optimist. Bonds: Attractive, Rich, Family. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Roland Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of strength around his neck, and a flail on his belt. His small hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break
Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 200 sp.
Eiravel Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He is muscular with a powerful set of arms. His hair is cut close to his head. His fierce green eyes like to dwell on things.
Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.
Motivation: To be a Layabout again.
Flaws: Hedonist. Bonds: Job, Slave, Adventurer. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 gp.
Jheri Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a wide-brimmed hat to cover her moderate length scarlet crest. She wears large thick round spectacles.
Personality: Jheri wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Nature, Slave. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Uadjit Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She carries a battered ceremonial dagger and tarnished greatsword as well. She wears a top hat to cover her moderate length gold crest. Her eyes, though not visible through her cowl, are red.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Gifted from a young age, Uadjit studied abroad. After coming to the age of reason, Uadjit took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Artistic, Gifted, Philantrophist. Flaws: Mundane. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 6 (-2) | 8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 50 gp. 1 Silk rope.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

