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NPC Generator

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Advanced [show]


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel cloak and cross-gartered black stockings. He has done his best to style his brown fur to look like a famous performer. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: Shivering was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against illithids; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Religious, Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Shivering In the Wind, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Tourmaline (160 gp). 1 Banded mail.


Social Check DCs


Bharash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He wears his bronze crest down. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Bharash Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Feng Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and muscular, this western man wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Poor, Nature. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Feng Camden, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs


Anakis Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her quarterstaff ready. She has styled her white hair well, parting it to the right. Her gold eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She misses her home and complains about the freezing weather, even in summer.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Anakis Mystery, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Varis Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow feathered hat and yellow clothes. He has styled his red hair well, parting it to the left. His eyes are likewise gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Varis took refuge in the old dungeon and found the beat up kukri and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Attractive, Nature, Criminal record. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Varis Alfonso, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. 3 Antitoxin.


Social Check DCs


Lamlis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is singed and shortened. His brown eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Lamlis Iranapha, Male Elf Sorcerer 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gubu Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His blonde hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Ugly, Addict, Shy, Hedonist. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Gubu Blackwood, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 11 (+0)9 (-1) 16 (+3)7 (-2)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. Tourmaline (130 gp). Amethyst (130 gp). Moonstone (30 gp).


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes peer out from beneath his small grey hat.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy, Forgetful. Bonds: Rich. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Alberich Durthane, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has a moderate pudge and is not very fit. Her golden hair is singed and shortened. Her hazel eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: Veloptima was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Veloptima Wildwander, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)10 (+0) 14 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs

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