Dariff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of clubs on her belt, each one with a jet on the hilt. Her hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. Her green unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Energy wise she seems alert and responsive.
History: Born in the south her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Professionalism. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Rieta Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her chestnut hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She loves telling others what to do and how they should feel about things. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and she feels kind of lost in life
Ideals: Opinionated, Gifted. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Glûk Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears a fine chain shirt which he covers with black colored cloaks and clothing. His clothes are grease stained in places. His silver hair has been sun bleached extensively. His eyes are likewise violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Glûk was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Emotional. Bonds: Poor, Immigrant, Military. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. Jet (100 gp). 1 Masterwork Common Melee.
Tawar Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her auburn hair is wavy and long. Her face is scarred and worn.
Personality: Tawar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Artistic, Gifted, Fighting. Flaws: Ugly. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Gubrash Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Detective and is in decent physical shape. His head has been shaved. He is baby faced.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Impulsive, Shy. Bonds: Mentor, Job. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Good lock.
Elegant Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a deerstalker hat to hide her balding. Her fierce amber eyes like to dwell on things.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.
History: Elegant was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy, Lazy. Bonds: Attractive. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 900 sp. Gold and topaz bottle stopper cork (400 gp). A small bag of saffron. (60 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee.
Elizabeth Kensley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, brown, dusty cloak. Her black hair is thinning but still full. Her amber eyes dart from person to person to random spaces in the air.
Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.
History: Elizabeth lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Fisher.
Motivation: She has a rivalry with the Church that dominates her actions; and to be a shipwright again
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Family, Job, Religious. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Breastplate.
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has no fur. He has green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Flask hails from a village terrorized by goblins. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. Chrysoberyl (50 gp).
Antinua Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. Her wide-brimmed hat is riddled with cuts and holes. Her ears are large.
Personality: She has always had a great fascination with Dwarven culture. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born several months after her mother was called into army service. When Antinua reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Dwarven compassion; and she wants nothing more than to rejoin the army
Ideals: Artistic, Fighting. Flaws: Ugly, Racist. Bonds: Military. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
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