Mormog Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a black and violet handkerchief worn on his right side, and a wedding ring on his right hand. He has a very tight haircut. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: In love, Nature. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Ellyjoybell Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears professional attire. Her hair, while still mostly chestnut, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: Ellyjoybell hails from a village terrorized by goblins. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and many goblins want her driven away
Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Criminal record. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Smoky quartz (60 gp).
Diesa Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has shaved her head bald. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Entrepeneur, Justice, Logical. Flaws: Insane. Bonds: Rich. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Delre Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). She keeps her black hair in a flapper bob. Her eyes are green and beady.
Personality: Calm and collected, she is a well trained Scribe. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Animal Trainer, who enjoyed hunting, Delre was taken on many hunting expeditions. Her divine abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Freshwater pearl (5 gp). Rose (50 gp). Bloodstone (50 gp).
Margery Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an entirely yellow suit with white socks and a vest with buckled shoes. Her hair is auburn, silky, and of moderate length. Her eyes are a pleasant amber.
Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now owns her own business.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a bricklayer and was forced into it by her family
Flaws: Lazy, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Enna Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She is portly but not overly obese. Her chestnut hair is greasy and uncared for. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She comes from a rich eastern family. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp.
Azza Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears black leather gloves, a black jacket, and tight pants. She has moderate length white hair. Her ears are large.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich southern family. One day when Azza was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Azza was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.
Motivation: She has money and likes to spend it; and her spouse's relatives view her with great suspicion
Flaws: Ugly, PTSD. Bonds: Guardian, Rich, Family. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 80 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Thieves’ tools.
Anne Coombs, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to loving parents in a slum to the east. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Blue sapphire (400 gp).
Millicent Shelley, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She carries a battered lance and tarnished falchion as well. She wears her white hair down. She has gray eyes.
Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Millicent took refuge in the old dungeon and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and money/treasure
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Red garnet (60 gp). 1 Banded mail.
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