Arannis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich western family. A gifted student he started as a Cartwright, but he got bored and became a Masseuse. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and expand his business
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. 1 Masterwork Artisan’s tools.
Dustin Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears grey cloth garments or leather armor. His hair is golden, silky, and of moderate length. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.
History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor, Religious. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Large well-done wool tapestry (200 gp).
Lia Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Stableman does. Her white hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the south, but her parents moved at a very young age to the west. Like her mother and her sister before her, after school she went straight into learning to become a Stableman. She has worked as a Stableman like her mother before her.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rosamund Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her left hand. Her golden hair is knotted and matted. She wears large thick round spectacles.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 12 years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Greedy, Mundane. Bonds: In love, Job. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. 1 Everburning torch.
Nutae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and wears tan painted combat armor at almost all times. His blonde hair is still thick. He has hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Unemployed business at a young age. He helped his mother out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wishes to resurrect an old love; and wants his loneliness to end
Ideals: Gifted. Bonds: Job, Has a crush, In love. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Koth Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His brown eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Fearful, Disease. Bonds: Immigrant, Family. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Enidda Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. She has wavy black hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She will rave to anyone who will listen. She has a small toy that she constantly fidgets with.
History: Born to a Adventurer, her father struggled to pay the bills. Enidda was born on a far southern forest where she grew up under the tutelage of her father, an expert Interpreter. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Insane, Addict. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 7000 sp. 1 Minor magic item.
Herleva Braxton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her black hair is wavy and long. Her eyes are blue and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also has developed a complete distrust of the Detective profession.
History: Herleva hails from a village terrorized by dire rats. Her father was a soldier and died while she was still young. Herleva was left her father's suit of armor and trained in its use and care. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Enemies, Military. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. 1 Masterwork Heavy wooden shield.
Makaria Sly, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears black trousers with brown and grey striped suspenders. She wears various colorful collared shirts. Her hair is cut close to her head. Her black eyes are passionate and lively.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Immigrant, Slave. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
