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NPC Generator

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Advanced [show]


Silvo Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in red turtlenecks beneath a black coat with grey slacks. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Layabout profession.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Silvo Appleblossom, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 800 sp. Red-brown spinel (60 gp).


Social Check DCs


Mastema Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'9" and has the majority of her body covered in plate. Her right hand appears badly burned and disfigured. She sports a flattop hair cut. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she has a crush on the local tailor

Ideals: Joker. Flaws: Shy, Disease. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Mastema Prudence, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Sleight of Hand -1
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Gimurt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a brown feathered hat and brown clothes. He has a hunchback. His moppish silver hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and doesn't want to be a bather and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Military, Family. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Gimurt Strongheart, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 1 Hourglass.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is brown and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Windy is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Windy has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Many goblins want her driven away.

Ideals: Entrepeneur, Extrovert. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Windy In the Wind, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Rhodochrosite (13 gp).


Social Check DCs


Kelter Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Pacifist. Bonds: Attractive, Job, Rich, Adventurer, Has a crush. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Kelter Elderberry, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Masterwork Common Melee.


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries bows. His chestnut hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Map Maker, Watson learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Religious, Job. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Watson Fastfoot, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Vanuath Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a yellow tunic with brown highlights, and long blue pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Vanuath lived on a farm with his mother, near the main road leading to a nearby town. When Vanuath reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Mundane, Impulsive. Bonds: Slave, Family, Military. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Vanuath Hardy, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Bloodstone (50 gp).


Social Check DCs


Varis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large black tufts of hair around his ears. His eyes are green and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Varis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's in love; and he's attracted to the pc

Flaws: Ugly, Hedonist. Bonds: Nature, Military, Guardian, Has a crush. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Varis Koehlanna, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 17 (+3)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. Blue quartz (14 gp).


Social Check DCs


Dreali Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His hazel unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: Dreali hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He has worked as a Spice Merchant like his father before him.

Motivation: A deep hatred of illithids.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Dreali Erenaeth, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs

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