Leshanna Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries with her a set of ceremonial daggers on her belt, each one with a topaz on the hilt. She has styled her golden hair well, parting it to the right. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Leshanna was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and her relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp. 1 Banded mail.
Kairon Open, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He tends to wear a green poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a shortspear. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Kairon embodies much of what other species detest in the Tieflings. As long as the job gets done he does not care how it got done.
History: The child of a Roofer, who enjoyed hunting, Kairon was taken on many hunting expeditions. Kairon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Adventurer, Criminal record. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 280 gp. 1 Darkwood Buckler.
Pog Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large blue jacket. He has done his best to style his white hair to look like a famous performer. His brown unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Apothecary, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He left for the south, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother
Flaws: Disease. Bonds: Poor, Adventurer, Family, Job, Immigrant. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Jet (120 gp).
Maegan Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a colorful flower in her chestnut hair. Her violet eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Maegan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Justice. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 70 gp.
Vicky Graham, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her grey robe and has her dagger always slung over her shoulder. Her moppish white hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her sister's freedom.
Motivation: Meet up once more with her childhood friend; and half-orc compassion
Flaws: Racist. Bonds: Family, Military, Poor, Adventurer. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. Red-brown spinel (110 gp).
Syllin Aloro, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her blue robe and has her sickle always slung over her shoulder. Her white hair is lengthy and is close to two feet long. Her green eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Syllin lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Merchant, but she got bored and became a Seamstress. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Justice. Bonds: Job, Family, Has a crush. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Eloise Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a lot of dark rich colors, with gold accents. She has styled her chestnut hair well, parting it to the left. Her fierce violet eyes like to dwell on things.
Personality: She is fixated on the number 78. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is harsh and unforgiving.
History: Eloise hails from a village terrorized by gnolls. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC.
Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Aquamarine (300 gp).
Diesa Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears grey trousers with yellow and blue striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her auburn hair is matted, messy, and big. Her hazel eyes peer out from beneath her feathered grey hat.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 17 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp. Jet (130 gp).
Krimmon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a brown low-cut shirt, and a broad hat upon his head, and carries flails. His red hair is braided into rings. His green eyes peer out from beneath his broad red hat.
Personality: Calm and collected, he is a well trained Carter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to raise his children well.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
