Tanglar Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His hair is silver and curly. His eyes are a pleasant green.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He has never given up on his dancing dream.
Motivation: Further expansion of business; and to be a shipwright again
Ideals: Artistic, Gifted. Bonds: Attractive, Military, Job. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Avelina Woods, Female Human [Permalink]
Personal [hide]
Description: This western woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her golden hair is heavily combed to the left. Her ears are large.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the west, but her parents moved at a very young age to the south. A gifted student she started as a Barber, but she got bored and became a Bellfounder. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Abyssal, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Cory Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears violet cloth garments or leather armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His job bores him to no end. He has decided to make it more interesting.
History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. Some 7 years later his spouse died after the birth of his son. Heartbroken, Cory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Bonds: Adventurer, Criminal record, Nature, In love, Family. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Frug Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His chestnut hair is unkempt and raggedy. He has gleaming, smiling amber eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Fax Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: He feels threatened by others.
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 8000 cp. Jade (120 gp). Eye agate (9 gp).
Mreksh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Animal Trainer. He sports a flattop crest cut. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a mountains tribe. Cursed with vampirism at a very young age, Mreksh has worked very hard to control his curse. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Agatha Trollope, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her tied-back hair is blonde. She has brown eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Agatha took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Cartwright for the past few years.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Vistra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses like a well dressed Fletcher does. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Shepherd, but she got bored and became a Fletcher. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Serpent Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His small hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the north. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
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