Nelkin Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is long and unkept. He has gleaming, smiling violet eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Military. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 140 gp. 1 Silk rope.
Hugolina Presley, Female Human [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Knight does. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her blonde hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Hugolina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Hugolina's father didn't care for her much, and the feeling was mutual. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Just what you see.
Vicky Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a violet shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, she is not a threatening figure. She has done her best to style her white hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She has always had a great fascination with Tiefling culture. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vicky took refuge in the old dungeon and found the beat up hammer and armor she uses now. She now spends her time doing works of charity.
Motivation: Tiefling compassion.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor, Nature. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Anne Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her brown hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Impeccable. Flaws: Ugly, Disease, Insomniac. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 600 sp.
Tricking Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a fancy pastel dress. She keeps her brown fur in a pixie cut. Her eyes are likewise copper.
Personality: She is very quiet and rarely speaks above a whisper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Tricking was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and she is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Attractive, Military, Job. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Red spinel (90 gp).
Three Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean pastel cloak covering his clean studded leather. His gray fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Has a crush, Rich. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Rurik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. His hair is golden, silky, and of moderate length. His amber eyes lackadaisically let the world flow into them.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: Rurik was born in the north. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has comitted a past crime that haunts him to this day; and he's in love
Ideals: Persistence. Bonds: Attractive, Rich, Has a crush, Criminal record. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 pp. Sardonyx (70 gp).
Aramil Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of western immigrants he idolized his father. Aramil was born on a far western desert where he grew up under the tutelage of his father, an expert Layabout. After a long history of fighting, Aramil and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Doudra Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears a fancy green dress. She keeps her gold crest in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.
History: She was born several months after her father was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Doudra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Persistence. Bonds: Attractive, Military, Mentor. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


