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NPC Generator

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Advanced [show]


Rimmon Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is lengthy and is close to two feet long. His eyes are gold and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Tanner mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Rimmon Art, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nim is combative with any and all who dare try his patience in the slightest.

History: The child of a Apothecary, who enjoyed hunting, Nim was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Opinionated, Justice. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Nim Meliamne, Male Elf Sorcerer 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Mehen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Mayor. His green crest is braided into rings. He has several tiny emerald earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Artistic, Optimist. Bonds: Job, Rich, Military. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Mehen Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Giant, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 6000 cp.


Social Check DCs


Lewis Shelly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown cloak and cross-gartered green stockings. He is tall, broad shouldered and powerfully built. His long chestnut hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Fletcher again; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Passionate, Logical, Gifted. Bonds: Mentor, Job. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Lewis Shelly, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 800 sp.


Social Check DCs


Ribbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ribbles was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Sabotage a competitor; and to unite with his brother

Ideals: Joker. Bonds: Attractive, Poor, Family, Job. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Ribbles Tarkelby, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Stableman. He has no hair. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Actor, his mother struggled to pay the bills. He worked as a nervous Stableman and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Dustin Graham, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp. Onyx (60 gp).


Social Check DCs


Namfoodle Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is slicked back into a classic pompadour. His ears are large.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Insane, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Namfoodle Gummen, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Baelitae Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a flail on her belt. Her skin is fair and her fingers are delicate and long. Her moppish golden hair is in a traditional bowl cut. This hazel eyed northerner is not easily forgotten.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She comes from a rich northern family. Cursed with vampirism at a very young age, Baelitae has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter; and an old rival family wants her found

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Baelitae Xistsrith, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Baradad Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His crest is green and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Baradad was left his mother's suit of armor and trained in its use and care. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Military, Criminal record. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Baradad Norixius, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Deception +6, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 90 gp.


Social Check DCs

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