Nyx Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears blue cloth garments or leather armor. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to make almost anything out of random pieces of junk.
History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Mason
Voice: German accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Tyna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'9" and wears silk and lounges about seductively. She wears her blonde hair down. Her brown eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered north to less war torn lands. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and her religion dominates her actions
Flaws: PTSD. Bonds: Attractive, Job, Religious, Nature. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Modean Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. His hair is black and curly. His skin is flawless and his black eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.
History: Modean was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Bounty Hunter like his father before him.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business
Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (130 gp).
Armara Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. She has moderate length black hair. Her white eyes peer out from beneath her top black hat.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She also is a firm believer in the womanly ideal.
History: Armara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To pay off her debts; and to prove her worth to the world
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Poor, Military, Debt. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp.
Ekemon Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a black armored body suit, with a simple tan line shooting up and back down. His clothes are grease stained in places. He has chestnut hair. His red eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Ideals: Joker. Bonds: Poor, Immigrant, Has a crush. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Kilvar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His red hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Kilvar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Flaws: Ugly, Disease, Terse, Impulsive. Bonds: Poor. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gruk Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, blue shirt, and green tie. He has a small bristly mustache and wavy brown hair. He has brown eyes and a white hat with a blue feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of southern immigrants he idolized his mother. A gifted student he started as a Sage, but he got bored and became a Stableman. He has worked as a Stableman like his mother before him.
Motivation: To unite with his brother; and balancing his hectic life and new stableman responsibilities is difficult
Flaws: Fearful. Bonds: Attractive, Immigrant, Job, Family. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 sp. 1 Banded mail.
Flask Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a green coat with red slacks. He wears a colorful flower in his brown fur. He has gleaming, smiling hazel eyes.
Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: When he was but 7 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Impeccable, Artistic. Bonds: Immigrant, Attractive, Family. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp.
Seebo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Seebo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Seebo was born in the east. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Persistence. Bonds: Family, Immigrant. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 20 (+5) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
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