Yevelda Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to loving parents in a slum to the west. Her childhood dream was to be a Barber, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Barber again; and an old rival family wants her found
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Job, Family. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Banded agate (11 gp). 1 Masterwork Common Melee.
Ogbur Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'7" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Ogbur grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: To reunite with his old friends; and to settle down with his crush
Flaws: Shy, Addict. Bonds: Adventurer, Family, Has a crush. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Pink pearl (50 gp).
Thervan Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A deep hatred of gnolls; and he desires power and/or immortality
Ideals: Joker, Professionalism. Bonds: Attractive, Slave, Adventurer, Enemies. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 360 gp. Brass mug with jade inlays (300 gp). 4 Smokesticks.
Zykroff Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a robe, a symbol of strength around her neck, and a shield on her belt. She wears her bronze crest down. Her eyes are red.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a pair of adventurers, Zykroff grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Adventurer, Poor. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 17 (+3) | 6 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 270 gp. 1 Masterwork studded leather.
Nora Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. She has a hunchback. She has a long chestnut ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert, Athletic. Flaws: Ugly, Shy, Insomniac. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
River Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Guardian, Rich. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky red painted plate armor, and is pretty ugly. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Retire the richest man in the north.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp. 3 Antitoxin.
Alice Wheatley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is long and white with streaks of red, and is pulled back with small brown clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Alice was born with her mother's beautiful face. Through the years after Alice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Alice's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Alice and her spouse have recently divorced.
Motivation: She loathes her own lifestyle.
Ideals: Fighting, Athletic. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 120 gp. 3 Thunderstones.
Hunter Woods, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His broad hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Joker. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Amethyst (110 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

