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NPC Generator

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Advanced [show]


Verin Flair, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her top hat is riddled with cuts and holes. Her black eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.

History: A powerful wizard made her what she is. Her childhood dream was to be a Butcher, but she was a colossal failure. In the meantime she has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: To reunite with her old friends.

Flaws: Ugly, Sensitive. Bonds: Adventurer, Mentor, Job. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Verin Flair, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 4 (-3)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Sard (20 gp). 1 Buckler.


Social Check DCs


Werydd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her green robe. She is portly but not overly obese. She has no hair. Her blue eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich eastern family. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Werydd Lutgehr, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Bundrigo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his spear. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. This blue eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Bundrigo Copperkettle, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large brown jacket. He has moderate length orange fur. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: Born in the north to a Detective, Kite learned a great deal about his father's area of expertise. His childhood dream was to be a Shoemaker, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kite was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Flaws: Antagonistic, Addict. Bonds: Job, Enemies. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kite Paws, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his morningstar. He has a moderate pudge and is not very fit. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Ghaliver Warmwater, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Athletics +2, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Ilga Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is well kept. Her eyes are blue and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also has developed a complete distrust of the Tailor profession.

History: She was born to loving parents in a slum to the west. Her mother was a soldier and died while she was still young. Ilga was left her mother's suit of armor and trained in its use and care. She became a Fortune-teller soon after.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Bonds: Attractive, Job, Poor, Military. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Ilga Kelsey, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fragrant Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear brown tank tops with blue skirt. Her white fur has been sun bleached extensively. Her yellow eyes peer out from beneath her broad brown hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fragrant took refuge in the ruined castle and found the beat up axe and armor she uses now. She struck the Spice Merchant job and began her own company from there.

Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Job, Criminal record. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Fragrant Blossom, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs


Trym Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tattered old clothes. Her silver hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Trym is combative with any and all who dare try her patience in the slightest.

History: She is a Jackalwere in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Justice. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Trym Elderberry, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Thamuz Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. His silver eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a brothel owner, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist, Gifted. Bonds: Poor, Criminal record, Mentor. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Thamuz Dare, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 350 gp.


Social Check DCs

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