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NPC Generator

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Advanced [show]


Shivering Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is cut close to his head. His thin eyebrows rest above his beady hazel eyes.

Personality: Shivering is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Ugly, Depressed, Disease. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Shivering Treat, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Adran Qualanthri, Male Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Odorr Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries hammers. He has moderate length red hair. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Odorr was raised in a hard working conservative environment. In his 13th year, his parents were killed by a gnolls raid, leaving Odorr alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odorr was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away.

Ideals: Fighting, Philantrophist. Bonds: Poor, Job, Enemies. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Odorr Stafford, Male Half-Orc Sorcerer 2
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Dagger Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her orange fur is braided into rings. She has several tiny sapphire earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dagger took refuge in the large cave and found the beat up scythe and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Dagger Of Ebony, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 17 (+3)12 (+1)
Skills History +6, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 60 gp. Deep green spinel (40 gp). 1 Banded mail.


Social Check DCs


Vorka Stapleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and violet handkerchief worn on her left side, and carries bastard swords. With wild chestnut hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She feeds upon the attention of others.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vorka took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To find somewhere to settle down; and she is a bit of a kleptomaniac

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Vorka Stapleton, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Chenna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a white vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her brown hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Chenna Kettlewhistle, Female Halfling Sorcerer 3
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Vapula Generous, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, and she perpetually has her axe ready. Her red hair is smooth and relatively long. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Opinionated. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Vapula Generous, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp.


Social Check DCs


Richard Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with white socks and a vest with buckled shoes. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Joker, Optimist. Bonds: Criminal record, Nature, Slave. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Richard Aloro, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Direcris Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered morningstar and tarnished dagger as well. His gold crest is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: Direcris was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Fortune-teller again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Direcris Esstyrlynn, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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