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NPC Generator

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Advanced [show]


Cloak Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a pastel coat over a brown low-cut shirt, and a broad hat upon her head. Her whole body is exceptionally muscular. She has dyed her greying gray fur a little too much giving a sharp gray color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Cloak is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Cloak was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Layabout, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hasn't been sleeping well lately.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and to get a good night's sleep

Flaws: Insomniac, Racist. Bonds: Immigrant, Family, Poor. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloak Of Passion, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Bathin Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his spear ready. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Professionalism. Flaws: Ugly, Insomniac, Cynical, Mundane. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Bathin Sly, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs


Hogar Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His golden hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Greedy. Bonds: Job, Religious, Military, Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Hogar Mitchell, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of luck on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length cinnamon fur. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Attractive. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Spring Thundercloud, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Malachite (5 gp). Azurite (5 gp). Black pearl (700 gp).


Social Check DCs


Fonkin Welber, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: He has always had a great fascination with Tiefling culture. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tiefling compassion; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Fonkin Welber, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 7 (-2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp.


Social Check DCs


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. He has wavy scarlet crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Zedaar was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He struck the Sellsword job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Religious, Job, Rich. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Purson Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is dark red and very short. He has red eyes and a black hat with a grey feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Purson took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Purson Horror, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. Freshwater pearl (8 gp).


Social Check DCs


Odorr Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His auburn hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Odorr Denholm, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Hrathy Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her longbow always slung over her shoulder. She is portly but not overly obese. With wild black hair. Her brown eyes peer out from beneath her broad white hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Hrathy studied abroad. She helped her father out around the business and became quite the natural. She became a Layabout soon after.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Professionalism, Philantrophist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Hrathy Kelsey, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)6 (-2) 15 (+2)7 (-2)
Skills Arcana +0, Deception +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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