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NPC Generator

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Advanced [show]


Emmeline Wharton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Emmeline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Human conditions. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Impeccable. Flaws: Ugly, Impulsive, Racist. Bonds: Rich, Military. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Emmeline Wharton, Female Human Sorcerer 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Merihim Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his falchion ready. He has styled his dark red hair well, parting it to the left. His eyes, though not visible through his cowl, are silver.

Personality: He has always had a great fascination with Dragonborn culture. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in the north. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Dragonborn people; and someone believes him a fraud

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Immigrant, Nature. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Merihim Panic, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 9 (-1)17 (+3)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. Moss agate (8 gp).


Social Check DCs


Torgga Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing the road beaten gear of a warrior. Her blonde hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She enjoys reading and quiet.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torgga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Artistic, Logical. Bonds: Religious, Enemies. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Torgga Rubyeye, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1300 sp.


Social Check DCs


Margery Wesley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. With wild chestnut hair. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.

History: Margery was born with her father's beautiful face. Margery was born on a far eastern plains where she grew up under the tutelage of her father, an expert Baker. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Margery Wesley, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Jaxi Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. Her bronze crest is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a ruthless business woman, a trait she acquired from her father.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Jaxi Shestendeliath, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Moonstone (60 gp). 3 Thunderstones. 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Dadalan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with green slacks. He is physically well-built. His brass crest is kept up in a ponytail inside a broad hat. His red eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Cartwright, but he was a colossal failure. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is terrified, and will act out of fear

Flaws: Mundane, Impulsive, Disease, Fearful. Bonds: Job. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Dadalan Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Az-Rans Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His hair is cut close to his head. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Marshal business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Az-Rans took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker. Bonds: Rich, Job, Nature. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Az-Rans Colton, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Salasar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is rusty, silky, and of moderate length. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Salasar Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +0, History +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his lavender fur in a flapper bob. His half smiles and copper eyes are beguiling and draw you in.

Personality: Art is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Roofer in town.

History: When he was but 5 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Art Running, Male Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jasper (20 gp). Moonstone (20 gp). Deep blue spinel (200 gp). 1 Average lock. 1 Silk rope. 1 Backpack.


Social Check DCs

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