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NPC Generator

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Advanced [show]


Mastema Deft, Female Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears a custom-built plate barding that's adorned with green lining and desert motifs. She has done her best to style her white hair to look like a famous performer. Her eyes are gold and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She got into the Ruler business at a young age. Mastema abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Mastema Deft, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Blue quartz (10 gp). 4 Antitoxin.


Social Check DCs


Zanna Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. Her blonde hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Professionalism, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Zanna Sympony, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Quarethon Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He has done his best to style his black crest to look like a famous performer. His eyes are gold and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Beggar, Quarethon learned a great deal about his mother's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Quarethon Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 7 (-2)16 (+3)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Alexandrite (200 gp).


Social Check DCs


Semyaza Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears a green vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her green boots flare out at the collars. Her long purple hair is drawn into a two foot long braid. She has white eyes.

Personality: Semyaza hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is used to getting what she wants. In part because she is a meticulous planner.

History: Semyaza lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: To unite with her brother; and wants a kiss

Ideals: Artistic, Professionalism. Bonds: Family, Job, Has a crush. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Semyaza Mute, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. 1 Silver holy symbol.


Social Check DCs


Jade Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is generally shirtless and showing off her tattooed chest. Her fur is red and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A true patriot, Jade would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of northern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Impeccable. Bonds: Poor, Military, Immigrant, Family, Criminal record. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Jade Thundercloud, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1700 sp.


Social Check DCs


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. Her hair is silver and very short. Her eyes are hazel and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born at the edge of vast plains. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature, Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Symma Timbers, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Mardnab Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. She keeps her long golden hair kept up in a rat tail. She has several tiny amber earrings on each ear.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can't help but pocket interesting objects she comes across

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and wants to work out more often

Ideals: Athletic, Fighting. Bonds: Rich, Criminal record, Religious. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Mardnab Raulnor, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 15 (+2)7 (-2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp.


Social Check DCs


Serpent Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has wavy red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Serpent reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Family, Military. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Serpent Of Stars, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 5 (-3)17 (+3)
Skills Medicine -1, Stealth +3
Senses Passive Perception 7
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 4 Smokesticks.


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. He wears a colorful flower in his chestnut hair. He has amber eyes and a grey hat with a red feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eberk is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Eberk Fallack, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs

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